|
|
|
John Wei
|
Ryan Averill
|
Kevin Copeland
|
|
| October 6, 2004 |
How to play pitcher The pitcher is a pivotal position in the game and requires a lot of mental awareness. It is important to keep track of batters, as well as pay attention while the ball is in play.
|
||
| April 28, 2004 | How to have fun
We can't win every game, and nobody can have a
perfect game every week. However, everybody should be able to have fun
at every game.
Individually, there are things you can keep in mind to keep the game fun:
As a team, everybody can help everybody else have fun.
|
Tips for warming up
|
How to hit the ball harder and further
Common wisdom holds that a heavier bat swung at the same velocity as a
lighter bat will cause the ball to travel further. Does this really happen
in softball? The answer is maybe. If you are able to swing a heavier bat at the
same velocity as a lighter bat, then it's possible that you should use the
heavier bat but this may not always be the case. The key is to be able to
accelerate the bat through the impact with the ball. When the ball contacts
the bat the speed of the bat will slow down. Most people will see a decrease
in bat speed through impact and therefore, to minimize this decrease, a
lighter bat should be used. |
| April 21, 2004 | The importance of being on time.I always suggest that players show up for games 30 minutes early. There are a number of reasons for this, ranging from avoiding forfeits, to just being better prepared to play. Forfeits are expensive We don't play with any dead weight, we need every player, every game. Our league requires a minimum of 3 females, and a minimum of 8 total players to field a legal team. Any less at game time results in a forfeit. Forfeits costs us a loss, a negative 7-run differential, and a $25 fee which precludes us from playing until it is paid. XXXRE has a policy that players who cause forfeits have to pay the fee, and buy the entire team beers the next game. Subs are rare and not reliable It is sometimes possible to find subs at the field, but if you get tied up, you have to give us a chance to find that sub. All three coaches have our cell phone numbers posted on the website, carry these with you on game day. |
Preventing injury by warming up All professional athletes allow plenty of time to warm up and stretch prior to a game or event. Period. Many people may question why a warm up might be needed before a sport like softball. My physical therapist noted that she saw more people for softball related injuries than any other sport. This is largely because people just didn’t think they needed to warm up and stretch. Softball involves a lot of rapid accelerations separated by a great deal of idle time. As such, there is a much higher chance of injury since the muscles generally cool and tighten prior to being shocked into motion. Strained or torn muscles, knee injuries, shoulder injuries, elbow injuries, and sore backs are all common softball ailments. |
Don't let your performance in the field affect your offense.
It's is sometimes difficult to go to the plate
after poor play in the field. You get up to bat and you are thinking about
the dropped ball or the bad throw that cost the team a run. You are thinking
about the error and you get up to bat and are not focused on hitting and end
up hitting poorly because of it. The worst thing you can do is compound a
poor defensive outing into a poor offensive day too.
Tips for clearing your mind:
We are all here to have fun and as long as we remember that and keep that as our focus we will enjoy playing. |
| April 14, 2004 | Pick your battles.As with many things, softball is a long term proposition. In order to win the war, it is important to pick your battles. Let the manager (John) fight the good fight. It is the manager's job to know the rules. The league rules clearly state that only the manager or assistant coaches may make protests, suggestions or complaints. Losing protests cost us $20 each and are only allowed for rule interpretations, judgment calls cannot be protested. Decisions are very rarely overturned on the field (I've never seen one in 10+ seasons), so if we don't press a point to your satisfaction, it's because we think it's in the best interest of the team. Seize the opportunity to grow. When the opportunity presents itself, we sometimes give players the opportunity to challenge themselves in new positions to grow the skill set of the team. This is usually done as a calculated risk where we can develop players in real game situations without much affect on the outcome of the game. This may happen when we can easily afford to give up a 7-run inning, or it may happen when a game is already out of reach. |
“Ninety percent of the game is half mental.” – Yogi BerraWhile softball requires some amount of conditioning, strength, and agility, much of the game is mental. Situational awareness and attitude are important in achieving victory as well as having a good time doing it. We’ve discussed situational awareness, but its worth reviewing. Attitude is another aspect of the mental game that can derail a perfectly good team if it isn’t right.
|
"Baseball is 90% mental, the other half is physical" - Yogi BerraTraining the mind to succeed before you enter the batter's box will keep you focused on what you have to do. When you are in the batter's box think about the good hits you've had in the past and remember how easy it seemed. Good swings are effortless and do not require you to think about the mechanics of the swing. You can work on your mechanics in the cages, but come game time, clear your mind and let things happen naturally. Mental Checklist:
Last, take a deep breath and relax because you have done everything you can to succeed. |
| April 7, 2004 | Maximize the base runners.
Base runners mean
potential runs scored, every extra base helps. Runners left on base
are runs left on the table. A little informed risk taking can mean the
difference between winning and losing a game.
Fly balls: If you are on base with a force situation, you should come halfway off the bag for balls hit in the air into the outfield. If it drops, you need to be able to make it to the next base, but if it's caught, you have to get back. However, if there's no force, you should usually be tagging up. Don't even leave the bag if the ball's in the air, wait for it to be caught and advance. Help the batter on: If you are on second, particularly when in a force, and a ball is hit to the SS, you should almost stop right in front of the SS to block their view of the hit ball. Don't get hit by the ball (because you'll be out), keep moving towards third before the ball gets there. This will distract the fielder and help get everybody on. For all grounders (even with no force), you should jump a couple feet off the base to make the fielders think twice. |
On throwing the ball accurately.
|
Lazy fly balls are rally killers.
There is no better feeling then hitting the ball over the head of the
outfield. Often times though it doesn't make a whole lot of sense to do so.
The key to the long ball is to pick the right time to use it. Observe the outfield:
What is the game situation:
Line drives are the key: Lazy fly balls give the outfielder more time to get to the ball. A hard hit line drive into the gap is better than a deep fly ball. Remember this is a team game and the more we play like a team the more fun we will all have. |
| March 31, 2004 | Look at the big picture. Hit smart.Slowpitch softball has batting rules which should be exploited. Because strikeouts are so rare, and because walks are so easy to get, you should draw the walk when the odds are in your favor. If you get two balls in a row to a 3-1 count, the pitcher is struggling, you should take the next pitch. A free walk is a 100% guaranteed runner on base, but if you swing, you only have a 60% chance of getting on (if you're a 0.600 batter). In addition to playing the odds, forcing pitchers to throw strikes puts added pressure on them. Also, because males walked in front of females gain two bases, males should ALWAYS take a pitch on a 3-1 count when batting in front of a female. A walk in that case is a guaranteed two bases, that's like having a 2.00 Slugging Percentage. On the flip side, you must protect the plate when you're behind in the count. If you've taken a strike already, or fouled one off, you have to be less selective in your pitches. For 1-2 and 2-2 counts especially, you have to swing at anything close. You can not try to draw the walk as you might with a 3-2 count, so you must be sure not to let a strike go by. It is always better to go down swinging than to let a strike go by for a K. |
Outfielding fundamentals.Focusing on the fundamentals is just as important in the outfield as it is in the infield. An outfielder should be running on every play to the outfield, whether making a play or backing someone up. Be ready and react at the crack of the bat. Situational Awareness – know what’s going on before each pitch
Attack the Ball: When the ball is dead and not moving, attack the ball. Use your throwing hand, not your glove hand. This way you’ll be in throwing position once you pick it up. Pushing the ball into the ground can lessen the chance of the ball slipping out of your hand. Making the Catch
|
Expose the defense.
Often times it is easier to get on base when hitting to the right side of
the defense. Right handed hitters can learn to take advantage of this by
hitting to the opposite field. Hit the inside of the ball: In order to hit the inside of the ball you have to wait on the pitch so you can see the inside of the ball. It is hard to learn to wait when you see a good pitch. Swinging early will guarantee that you pull the ball. If you concentrate on holding your swing a half second more, the ball will be further back in your stance. The further back the ball is, the more of the inside of the ball you will be able to see. Remember you can only hit what you can see. Keep the wrists cocked: Keeping the wrists cocked through the swing will help keep the barrel of the bat inside the ball. This combined with waiting on the ball will create an inside out swing path that will push the ball to right field. Hit the cages: Game time is not the right time to make adjustments to your swing. In a game you only get 3 or 4 at bats. In the cages, you get 25 balls to hit. Practice these tips in the cages before trying to use it in a game and see your average soar. |
| March 24, 2004 |
Talk is cheap, use it generously.The biggest strength of a team is when the sum of the parts is greater than the individuals. The coaching staff will always try their best to keep everybody aware of what's going on, but everybody can help out here. Base coaches: If you're coaching a base, it's your job to talk to the runners to let them know how many outs there are, what to do in the air, what to do on the ground, etc. You should also let runners know when to run, when to turn back, when to hold, when to slide, etc. Fielders: It's important for everybody to be on the same page at all times. Infielders should talk to each other to keep track of runners and outs. Outfielders should talk to each other to keep track of the lineup, and know to play shallow or deep. |
Prepare before the pitch.Preparing yourself well results in quick, sound decision-making once the ball is hit to you. The preparation comes prior to each pitch. Program yourself to make the correct decision BEFORE the ball is hit to you. You don't want to make a good play and hesitate before throwing the ball. Make a mental checklist:
|
It's not all about speed.When running the bases, listen to the base coaches: They will remind you how many outs there are. Keep your head up: If the play is in front of you, you can determine if you can take an additional bag. Otherwise, look to the base coaches to see if you should take a turn, slide or hold. By keeping your head up you will also know if a fielder bobbled the ball or threw to the wrong base. In each case you can stretch a single into a double or more. Look to see who is on base: If you are a runner on first and there is someone on second; you can only tag if they tag. Don't get caught in no mans land because the runner in front decided to stop at third and you expected them to go home. Judge the speed of those in front of you: You can only go as fast as whoever is in front of you, don't overrun them. |
Return
home Rants, raves, reviews Buy
stock
![]()
(c) 2004 John Wei. All content and images are property of John Wei, unless otherwise specified. All other brands and trade names are the property of their respective companies. All rights reserved.